Kicking off the new year with updates! Here’s a quick recap of where we’re at having some great technical discussions about story and puzzle elements. Excited to see what comes next!

Here’s a shot of the collectibles; I wanted them to really stand out from the background.

Exploring the different enemy design needs to populate this world. Character and prop sketches done in Medium VR.


Examining ways to design the level so that interior spaces are presented to the player in a visually engaging and interesting manner.
We use cookies to analyze website traffic and optimize your website experience. By accepting our use of cookies, your data will be aggregated with all other user data.